Early-Access-Update-Release v0.1.2.0 – Changelog

All changes, bug fixes and new features you can check out in our changelog as always.



  • NEW: New story missions for the second season
  • NEW: A message is now displayed in the message board when the animals don’t have enough fodder
  • NEW: At the start of the game we check the Nvidia drivers and point out if the version is outdated. A message is also displayed if the creation of a save game isn’t possible due to installed virus scanners
  • NEW: For quests, the aiding lines on the fields could only be displayed on flat terrain. They have been adjusted to hilly landscapes and were added to some quests as help
  • NEW: With the key “i” (default) you can now view the new control info window over the minimap. It displays the keybindings for the current environment (character, vehicles)
  • NEW: The quest system has been reworked, you can now automatically create quests for different seasons of the year. Future example: commissioned work – plow different fields at a certain time that are not in your possession
  • BUG FIX: Hawe is being refilled by the Jaguar if machine particles are disabled in the graphics options
  • BUG FIX: The buggy display of the machine shop with opened 3D view has been fixed
  • BUG FIX: The suction hose in the slurry mission is now attached at the correct side of the tank again
  • BUG FIX: Typo in the options menu has been fixed
  • BUG FIX: The worker in the Jaguar sometimes drove around wildly after the first chaffing mission. This bug shouldn’t appear any longer
  • BUG FIX: The doors of the machine hall open and close reliably again. The side doors now open as well
  • BUG FIX: The troughs aren’t overfilled in an animal feeding task any longer
  • BUG FIX: It sporadically happened that the reverse gear of the automatic transmission didn’t work. This should have been fixed
  • CHANGE: The statistic data of the machines in the vehicle overview have been removed for now since they have no effect yet
  • CHANGE: UserAction buttons you drag into the bottom bar are now saved for every vehicle and are available after the loading of a savegame
  • CHANGE: The saving in the options menu did take quite long sometimes, we were able to greatly optimize the system
  • CHANGE: The Arion’s sound (cracking sound) has been revised
  • CHANGE: You can now set back the controls to default in the options menu
  • CHANGE: When you go to sleep, the date is shown in addition to the progress bar. This makes for a better overview
  • CHANGE: A floating position has been added to the CornKing’s rear hydraulics. The seeding addon should now be handled better

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